Frankx
0.2.0
A High-Level Motion API for Franka
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void setNextWaypoint(const Waypoint &waypoint)
Definition: motion_waypoint.hpp:28
StopMotion(const Affine &affine, double elbow)
Definition: motion_waypoint.hpp:71
bool max_dynamics
Dynamic Waypoint: Use maximal dynamics of the robot independent on other parameters.
Definition: waypoint.hpp:31
LinearMotion(const Affine &target)
Definition: motion_waypoint.hpp:46
Definition: motion_waypoint.hpp:51
WaypointMotion(const std::vector< Waypoint > &waypoints)
Definition: motion_waypoint.hpp:25
bool return_when_finished
Definition: motion_waypoint.hpp:20
Definition: waypoint.hpp:12
affx::Affine Affine
Definition: motion_waypoint.hpp:17
std::vector< Waypoint > waypoints
Definition: motion_waypoint.hpp:22
LinearMotion(const Affine &target, double elbow)
Definition: motion_waypoint.hpp:47
PositionHold(double duration)
Definition: motion_waypoint.hpp:80
WaypointMotion(const std::vector< Waypoint > &waypoints, bool return_when_finished)
Definition: motion_waypoint.hpp:26
Definition: motion_waypoint.hpp:79
WaypointMotion()
Definition: motion_waypoint.hpp:24
void finish()
Definition: motion_waypoint.hpp:38
LinearRelativeMotion(const Affine &affine)
Definition: motion_waypoint.hpp:52
bool reload
Definition: motion_waypoint.hpp:19
Definition: motion_waypoint.hpp:16
StopMotion()
Definition: motion_waypoint.hpp:59
affx::Affine Affine
Definition: motion_generator.hpp:15
LinearRelativeMotion(const Affine &affine, double elbow)
Definition: motion_waypoint.hpp:53
Definition: motion_waypoint.hpp:45
Definition: motion_impedance.hpp:13
Definition: motion_waypoint.hpp:58
StopMotion(const Affine &affine)
Definition: motion_waypoint.hpp:65
LinearRelativeMotion(const Affine &affine, double elbow, double dynamic_rel)
Definition: motion_waypoint.hpp:54
void setNextWaypoints(const std::vector< Waypoint > &waypoints)
Definition: motion_waypoint.hpp:33