#include <motion_data.hpp>
◆ MotionData()
movex::MotionData::MotionData |
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double |
dynamic_rel = 1.0 | ) |
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inlineexplicit |
◆ didBreak()
bool movex::MotionData::didBreak |
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inline |
Whether any of the reactions did occur (fire) during the motion.
◆ withDynamicRel()
MotionData& movex::MotionData::withDynamicRel |
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double |
dynamic_rel | ) |
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inline |
◆ withMaxDynamics()
MotionData& movex::MotionData::withMaxDynamics |
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inline |
Use maximal possible dynamic of the robot.
◆ withReaction()
Add a reaction to the motion.
◆ acceleration_rel
double movex::MotionData::acceleration_rel {1.0} |
◆ jerk_rel
double movex::MotionData::jerk_rel {1.0} |
◆ max_dynamics
bool movex::MotionData::max_dynamics {false} |
◆ reactions
std::vector<Reaction> movex::MotionData::reactions {} |
◆ velocity_rel
double movex::MotionData::velocity_rel {1.0} |
The documentation for this struct was generated from the following file: