Frankx
0.2.0
A High-Level Motion API for Franka
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LinearRelativePathMotion(const Affine &affine, double elbow)
Definition: motion_path.hpp:38
Definition: motion_path.hpp:15
LinearPathMotion(const Affine &target)
Definition: motion_path.hpp:31
std::vector< Waypoint > waypoints
Definition: motion_path.hpp:18
Definition: waypoint.hpp:12
Definition: motion_path.hpp:30
PathMotion(const std::vector< Waypoint > &waypoints)
Definition: motion_path.hpp:20
affx::Affine Affine
Definition: motion_generator.hpp:15
Definition: motion_path.hpp:36
affx::Affine Affine
Definition: motion_path.hpp:16
Definition: motion_impedance.hpp:13
LinearRelativePathMotion(const Affine &affine)
Definition: motion_path.hpp:37
PathMotion(const std::vector< Affine > &waypoints, double blend_max_distance=0.0)
Definition: motion_path.hpp:21
LinearPathMotion(const Affine &target, double elbow)
Definition: motion_path.hpp:32